AI Insights · Timothy · October 2025
Top 5 Apple Arcade Games Performance on Unified Platform in Europe Q3 2025
Explore the performance trends of the top Apple Arcade games in Europe during Q3 2025, highlighting weekly downloads, revenue, and active users.
In the third quarter of 2025, the top Apple Arcade games demonstrated varied performance trends across Europe on a unified platform. Here’s a closer look at how these games fared based on data from Sensor Tower.
Snake.io - Fun Online Snake by Kooapps showed a decline in weekly revenue from $2.9K at the start of July to approximately $2.4K by the end of September. Weekly downloads peaked at 364K in late July before declining to 214K by the end of the quarter. Meanwhile, weekly active users decreased from 2.8M to 1.9M over the same period.
Chess - Play & Learn Online from Chess.com experienced an initial drop in revenue, stabilizing around $455K by the end of September. Downloads remained relatively stable, with a slight increase from 162K to 182K. Active users showed a slight upward trend, reaching 9.6M by the end of the quarter.
My Talking Tom by Outfit7 Limited saw weekly revenue fluctuate, ending at $2.5K in late September. Weekly downloads decreased slightly from 148K to 138K, while active users dropped from 1.7M to 1.5M.
Hill Climb Racing by Fingersoft maintained steady revenue around $8.7K, with a notable increase to $10K in the final week of September. Downloads fluctuated, peaking at 137K at the quarter's end, while active users saw a slight decline from 1.6M to 1.3M.
Finally, Fruit Ninja® by Halfbrick Studios had consistent weekly revenue around $4.5K. Downloads peaked at 102K in early September before dropping to 51K. Active users also decreased from 433K to 341K.
These metrics highlight the dynamic nature of the gaming market in Europe. For more detailed insights, visit Sensor Tower.